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YES Enrichment

Engineering Rescue Shuttles

Upper Elementary Motion & Stability Camps/STEM Classes

Youth design a shuttle to land a rope near a person who needs a rescue.

Unit Overview

Youth use the Engineering Design Process to design a rescue shuttle that lands near a person who needs a water rescue. Youth investigate how different variables (length, material, weight, fins) affect a shuttle’s flight distance.

Curriculum LineYES Enrichment
Engineering FieldAeronautical Engineering
Science DomainPhysical Science
Science TopicExtreme weather
Suggested Grade LevelUpper Elementary

Standards Alignment

YES Enrichment units connect with state and national standards.

Unit Resources

Digital Resources (FREE)

YES provides these materials free of charge! Use the link below to download resources from our Google Drive.

Download Resources

Purchase Materials

Educator Guide Pack - $69
  • Full-color print educator guide, plus multiple sets of heavy-duty reusable color-print resources (ex. vocabulary cards, materials glossaries, station signs, and student instructions) for the class.
Materials Kit - $279
  • Hands-on materials to support 30 learners.
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Watch A Clip From Engineering Rescue Shuttles

A pair of 4th grade students, Alanna and Felix, work in the Improve Phase of the Engineering Design Process as they try to reach a specific target distance with their rescue shuttles.

Play Video

I Didn't Think It Would Be So Hard!

Educator Preparation Videos

Play Video

Activity 2: Model Shuttle

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Activity 2: Shuttle Launch

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Activity A: Station A

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Activity A: Station B

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Activity A: Station C

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Activity A: Station D

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Activity A: Station E

Unit Map

Youth engineer a school supply case and learn about the Engineering Design Process, a 5-phase problem-solving tool.

Youth are introduced to the rescue workers’ problem, model shuttles, and launchers. They explore how shuttle length and material affect flight distance.

Youth explore how fins, weights, and weight placement affect flight distance.

Youth imagine, plan, and create a rescue shuttle that lands in an assigned target rescue zone.

Youth test and improve their rescue shuttles.

Youth design a bag that attaches to the user to keep its contents dry during a water rescue simulation.

Youth use what they know about rescue shuttle design to engineer another aeronautical technology­­—a glider.

Youth learn careers and people who design and/or use aeronautical or rescue technologies.

Youth present their rescue shuttles and share their process with guests.

Our funders

Major support for this project has been provided by the National Science Foundation.